Contents filter
File | Package | Branch | Repository | Architecture |
---|---|---|---|---|
/usr/share/opencascade/resources/Shaders/Declarations.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/DeclarationsImpl.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Display.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/FILES | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/LightShadow.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRCookTorrance.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRDirectionalLight.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRDistribution.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBREnvBaking.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBREnvBaking.vs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRFresnel.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRGeometry.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRIllumination.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRPointLight.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PBRSpotLight.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PathtraceBase.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PhongDirectionalLight.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PhongPointLight.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PhongShading.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PhongShading.vs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PhongSpotLight.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/PointLightAttenuation.glsl | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/RaytraceBase.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/RaytraceBase.vs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/RaytraceRender.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/RaytraceSmooth.fs | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_DeclarationsImpl_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_Declarations_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_Display_fs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_LightShadow_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRCookTorrance_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRDirectionalLight_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRDistribution_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBREnvBaking_fs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBREnvBaking_vs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRFresnel_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRGeometry_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRIllumination_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRPointLight_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PBRSpotLight_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PathtraceBase_fs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PhongDirectionalLight_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PhongPointLight_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PhongSpotLight_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_PointLightAttenuation_glsl.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceBase_fs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceBase_vs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceRender_fs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceSmooth_fs.pxx | opencascade | edge | community | x86 |
/usr/share/opencascade/resources/Shaders/Shaders_SkydomBackground_fs.pxx | opencascade | edge | community | x86 |