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/usr/share/glmark2/shaders/ideas-logo.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-logo.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-paper.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-paper.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-table.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-table.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-text.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-text.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-under-table.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/ideas-under-table.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/jellyfish.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/jellyfish.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-advanced.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-advanced.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-basic-tex-bilinear.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-basic-tex.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-basic-texgen.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-basic.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-basic.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-cel.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-phong.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-phong.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-refract.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/light-refract.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/loop-step-loop.all glmark2 edge testing s390x
/usr/share/glmark2/shaders/loop-step-simple.all glmark2 edge testing s390x
/usr/share/glmark2/shaders/loop.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/loop.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/pulsar-light.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/pulsar.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/shadow.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/shadow.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain-blur.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain-luminance.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain-noise.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain-normalmap.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain-overlay.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain-texture.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/terrain.vert glmark2 edge testing s390x
/usr/share/glmark2/shaders/text-renderer.frag glmark2 edge testing s390x
/usr/share/glmark2/shaders/text-renderer.vert glmark2 edge testing s390x
/usr/share/glmark2/textures/asteroid-height-map.png glmark2 edge testing s390x
/usr/share/glmark2/textures/asteroid-normal-map-tangent.png glmark2 edge testing s390x
/usr/share/glmark2/textures/asteroid-normal-map.png glmark2 edge testing s390x
/usr/share/glmark2/textures/crate-base.png glmark2 edge testing s390x
/usr/share/glmark2/textures/desktop-shadow-corner.png glmark2 edge testing s390x
/usr/share/glmark2/textures/desktop-shadow.png glmark2 edge testing s390x
/usr/share/glmark2/textures/desktop-window.png glmark2 edge testing s390x
/usr/share/glmark2/textures/effect-2d.png glmark2 edge testing s390x