Contents filter
File Package Branch Repository Architecture
/usr/share/opencascade/resources/Shaders/Declarations.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/DeclarationsImpl.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Display.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/FILES opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/LightShadow.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRCookTorrance.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRDirectionalLight.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRDistribution.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBREnvBaking.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBREnvBaking.vs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRFresnel.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRGeometry.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRIllumination.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRPointLight.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PBRSpotLight.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PathtraceBase.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PhongDirectionalLight.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PhongPointLight.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PhongShading.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PhongShading.vs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PhongSpotLight.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/PointLightAttenuation.glsl opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/RaytraceBase.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/RaytraceBase.vs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/RaytraceRender.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/RaytraceSmooth.fs opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_DeclarationsImpl_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_Declarations_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_Display_fs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_LightShadow_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRCookTorrance_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRDirectionalLight_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRDistribution_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBREnvBaking_fs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBREnvBaking_vs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRFresnel_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRGeometry_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRIllumination_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRPointLight_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PBRSpotLight_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PathtraceBase_fs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PhongDirectionalLight_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PhongPointLight_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PhongSpotLight_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_PointLightAttenuation_glsl.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceBase_fs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceBase_vs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceRender_fs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_RaytraceSmooth_fs.pxx opencascade edge community x86_64
/usr/share/opencascade/resources/Shaders/Shaders_SkydomBackground_fs.pxx opencascade edge community x86_64